I rendered out my animation to start working on it in After Effects. From there I will add overlay layers, music etc. Also if I see any deformities I can go back into Maya and try to fix it and re-render that section of the animation out.
Rendering takes a while and Maya often crashed on rendering my animation as it was creating very large Maya IFF files (maybe due to rendering at a high quality with effects such as motion blur). I found the trick was to only render 50 frames at a time, which although it took long, it never caused Maya to time out.

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